28 SetCooldownSeconds(1.25f);
A weapon type that shoots.
Definition: Gun.h:21
Sample is a sample game to use as a template for using Katana Engine and Shooter Library.
Definition: Background.cpp:14
Shooter Library is a library of classes, interfaces, and value types that provides a foundation for d...
Definition: Background.h:16
static const TriggerType SECONDARY
Represents a secondary weapon trigger.
Definition: TriggerType.h:31
Class for missiles.
Definition: Missile.h:18
Launcher(const bool isActive)
Instantiates a new missile launcher object.
Definition: Launcher.h:25
Class for a missile launcher.
Definition: Launcher.h:19