28 virtual std::string
GetName()
const {
return "Sample Game"; }
33 virtual void LoadContent(ResourceManager *pResourceManager);
37 virtual void LoadStaticResources(ResourceManager *pResourceManager);
Base class for a shooter game. Inherit from this class when creating your own shooter game...
Definition: Game.h:21
Sample is a sample game to use as a template for using Katana Engine and Shooter Library.
Definition: Background.cpp:14
virtual void LoadContent(ResourceManager *pResourceManager)
Called when resources need to be loaded.
Class for sample game.
Definition: Game.h:18
virtual std::string GetName() const
Gets the name of the game.
Definition: Game.h:28