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Arcade Shooter
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This is the complete list of members for KatanaEngine::SpriteBatch, including all inherited members.
| Begin(const SpriteSortMode sortMode=SpriteSortMode::DEFERRED, const BlendState blendState=BlendState::ALPHA, ALLEGRO_TRANSFORM *pTransformation=NULL) | KatanaEngine::SpriteBatch | |
| Draw(const Texture *pTexture, const Vector2 position, const Region region, const Color color=Color::White, const Vector2 origin=Vector2::Zero, const Vector2 scale=Vector2::One, const float rotation=0, const float drawDepth=0) | KatanaEngine::SpriteBatch | |
| Draw(const Texture *pTexture, const Vector2 position, const Color color=Color::White, const Vector2 origin=Vector2::Zero, const Vector2 scale=Vector2::One, const float rotation=0, const float drawDepth=0) | KatanaEngine::SpriteBatch | |
| Draw(Animation *pAnimation, const Vector2 position, const Color color=Color::White, const Vector2 origin=Vector2::Zero, const Vector2 scale=Vector2::One, const float rotation=0, float drawDepth=0) | KatanaEngine::SpriteBatch | |
| DrawString(const Font *pFont, std::string *text, const Vector2 position, const Color color=Color::White, const TextAlign alignment=TextAlign::LEFT, const float drawDepth=0) | KatanaEngine::SpriteBatch | |
| End() | KatanaEngine::SpriteBatch | |
| GetBatchSettings(SpriteSortMode &sortMode, BlendState &blendState, ALLEGRO_TRANSFORM *pTransformation) | KatanaEngine::SpriteBatch | |
| SpriteBatch() (defined in KatanaEngine::SpriteBatch) | KatanaEngine::SpriteBatch | inline |
| ~SpriteBatch() (defined in KatanaEngine::SpriteBatch) | KatanaEngine::SpriteBatch | inline |
1.8.13