Arcade Shooter
Sample::Game Member List

This is the complete list of members for Sample::Game, including all inherited members.

DisplayFrameRate()KatanaEngine::Gameprotectedvirtual
Draw(SpriteBatch *pSpriteBatch)ShooterLibrary::Gamevirtual
KatanaEngine::Game::Draw(SpriteBatch *pSpriteBatch)KatanaEngine::Gamevirtual
Game() (defined in Sample::Game)Sample::Game
GetName() constSample::Gameinlinevirtual
GetParticleManager() constKatanaEngine::Gameinlinevirtual
GetResourceManager() constKatanaEngine::Gameinlinevirtual
GetScreenCenter()KatanaEngine::Gameinlinestatic
GetScreenHeight()KatanaEngine::Gameinlinestatic
GetScreenManager() constKatanaEngine::Gameinlinevirtual
GetScreenWidth()KatanaEngine::Gameinlinestatic
GetSpriteBatch() constKatanaEngine::Gameinlinevirtual
InitializeParticleManager()KatanaEngine::Gameinlineprotectedvirtual
InitializeScreenManager()KatanaEngine::Gameinlineprotectedvirtual
LoadContent(ResourceManager *pResourceManager)Sample::Gamevirtual
ShooterLibrary::Game::LoadContent(ResourceManager *pResourceManager)KatanaEngine::Gameinlinevirtual
Quit()KatanaEngine::Gameinlinevirtual
ResetGameTime()KatanaEngine::Gameinlineprotectedvirtual
Run()KatanaEngine::Gamevirtual
SetFrameCounterFont(Font *pFont)KatanaEngine::Gameinlineprotectedvirtual
SetFullScreen(bool isFullScreen)KatanaEngine::Gameinlineprotectedvirtual
SetOpenGLFlag()KatanaEngine::Gameinlineprotectedvirtual
SetResourceDirectory(const std::string &path)KatanaEngine::Gameinlineprotectedvirtual
SetScreenResolution(int width, int height)KatanaEngine::Gameinlineprotectedstatic
SetTargetFramesPerSecond(int const frames)KatanaEngine::Gameprotectedvirtual
SetWindowTitle(std::string title)KatanaEngine::Gameinlineprotectedstatic
UnloadContent()KatanaEngine::Gameinlinevirtual
Update(const GameTime *pGameTime)KatanaEngine::Gamevirtual
~Game() (defined in Sample::Game)Sample::Gameinlinevirtual