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Arcade Shooter
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This is the complete list of members for ShooterLibrary::CollisionManager, including all inherited members.
| AddCollisionType(const CollisionType type1, const CollisionType type2, OnCollision callback) | ShooterLibrary::CollisionManager | virtual |
| AddNonCollisionType(const CollisionType type1, const CollisionType type2) | ShooterLibrary::CollisionManager | virtual |
| CheckCollision(GameObject *pGameObject1, GameObject *pGameObject2) | ShooterLibrary::CollisionManager | virtual |
| ~CollisionManager() (defined in ShooterLibrary::CollisionManager) | ShooterLibrary::CollisionManager | inlinevirtual |
1.8.13